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Friday, September 25, 2009
We've released our first Layar: Peaks
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Finally, a programmable camera
I also could imagine to add meta-information or to even implement a photoguide taking to photographers to the most scenic spots in a city and teaching them how to really do nice shots. Would be great to have access to that platform soon.
Finally, I really like the lovely shot of Zurich they use in the video above;).
Ambient features beat GPS indoors
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[1] SurroundSense: Mobile Phone Localization Via Ambience Fingerprinting
Martin Azizyan, Ionut Constandache, Romit Roy Choudhury
ACM MobiCom, September 2009.
Friday, September 18, 2009
Nice talks at MobileHCI09
In his talk about Glance Phone [1] Richard Harper embeded quite provocative message asking
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Friendlee [2] showed how the rich activity with the intimate network
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Johannes Schoening presented PhotoMap [3], a nice approach of how to capt
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uWave[4] presented an evaluation of authenticati
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Finally, Stephan von Watzdorf, a Ph.D. of ours gave his first presentation at a conference. He discussed the ability of phones to be used as risk alert [5] devices. The results were that people see value that phones are suited due its always on and always with-us character. The results were based on the analysis of a survey.
[1] Richard Harper and Stuart Taylor, Glancephone – an exploration of human expression, In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 - 18, 2009). MobileHCI '09. [pdf]
[2] Ankolekar, A., Szabo, G., Luon, Y., Huberman, B. A., Wilkinson, D., and Wu, F. 2009. Friendlee: a mobile application for your social life. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 - 18, 2009). MobileHCI '09. [pdf]
[3] Johannes Schöning; Keith Cheverst; Markus Löchtefeld; Antonio Krüger; Michael Rohs; Faisal Taher: Photomap: Using Spontaneously taken Images of Public Maps for Pedestrian Navigation Tasks on Mobile Devices, In: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Service. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 - 18, 2009). MobileHCI '09.[pdf]
[4] Liu, Jiayang; Zhong, lin; Wickramasuriya, Jehan; Vasudevan, Venu: User Evaluation of Lightweight User Authentication with a Single Tri-Axis Accelerometer. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 - 18, 2009). MobileHCI '09. [pdf]
[5] Watzdorf von, Stephan; Michahelles, Florian: Evaluating Mobile Phones as Risk Information Providers. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 - 18, 2009). MobileHCI '09. [pdf]
Jun Rekimoto's Keynote at MobileHCI09
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Augmented reality vs. tagging
new
end
This looks fascinating on the one hand as it finally runs on mobile phones today, but the idea itself is also kind of old on the other hand:
old:
end
I can imagine that applying AR may make sense in specific situations but how do indicate to you users that there is virtual information "behind" the current real-world view? How frustrating would it be running through a city watching it entirely through your mobile phone without finding any augmented information?
In that sense I still find the approach of tagging places with barcodes or NFC more convincing, e.g. as ServTag or several NFC projects show.
Tuesday, September 8, 2009
Whitepaper: Mobile Advertising - 2020 Vision
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However, as an essential prerequisite the true adoption of mobile phone is required, not just doing geeking things but using it for continuously for boring routines in daily life. I still wonder how get there looking at the recent 'flat-rate' Swisscom has overed a few weeks ago: 169 CHF/month (!!!) for unlimited data and voice NOT including roaming...
Friday, September 4, 2009
Announcement: CfP - What can the Internet of Things do for the Citizen?
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I have the great pleasure to announce that our Pervasive workshop proposal "What can the Internet of Things do for the Citizen?" (CIOT) has been accepted at The Eighth International Conference on Pervasive Computing (Pervasive 2010).
We (Stephan Karpischek (ETH Zurich), Albrecht Schmidt (Univ. of Duisburg-Essen), and myself) are soliciting submissions describing applications, tackling infrastructure issues, introducing meaningful forms of interaction as well as articles discussing business scenarios that show the commercialization of Internet-of-Things applications for citizens. What if we had technology that gathered data from things of our daily lives, tracked and counted everything in order to solve citizens’ needs (e.g. reduce waste, prevent loss, and improve search)?
The reception of the call in the community was quite overwhelming such that we managed to organize a quite remarkable PC for this workshop.
Please find the detailed call here: www.autoidlabs.org/events/ciot2010
You may also express your interest on facebook.We are looking forward to your submissions!
Interact 2009, Uppsala - Overall
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I enjoyed the contribution of Florian Alt who proposed a proxy-based implementation [1] to alter the content of website with or without the owners consent. This
Next I fascinated by the simpled idea Paul Holleis [2] presented to attach a sequence of NF
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Finally, I was glad to see the talk of Felix von Reischach [3
[1] F. Alt, A. Schmidt, R. Atterer, P. Holleis
Bringing Web 2.0 to the Old Web: A Platform for Parasitic Applications. Interact 2009. Uppsala, Sweden. 24-28 August 2009.
[2] Khoovirajsingh Seewoonauth, Enrico Rukzio,
[3] F. von Reischach, F. Michahelles, D. Guinard, R. Adelmann, E. Fleisch, A. Schmidt: An Evaluation of Product Identification Techniques for Mobile Phones, Full Paper at the 12th IFIP TC13 Conference in Human-Computer Interaction (Interact2009), Sweden, August 2009, [PDF] [Talk].
Interact 2009, Uppsala - KeyNote 3: Liam Bannon, "Towards human-centred design"
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Liam jumped a little bit cross topics in his talk, he also had a vast number of slides with "too much text" on them, as he admitted quite frequently throughout the talk. Anyway, took strong opposition against replacing humans by technology, as human skills are still relevant in technical systems, such that humans always should be the real actors. Well, who in the audience would have ever questioned that...
When Liam started to talk about ambient intelligence he attacked the vision of the all knowing systems prentending to operate on behalf of the user. He rather proposed to design system that extend human capabilities as also critiqued in Rob van Kranenburg's new online book The Internet of Things.
Then Liam did another jump to the topic of collecting data vs. forgetting information. Using Microsoft's MyLifeBits project he questioned the underlying assumption that collecting data is a good thing per-se. He emphasized that also forgetting is an important part of human life which also should be supported through technology, e.g. digital shelters.
The Liam jumped back to the previous topic of ambient intelligence and gave some good counter-examples of the stupid user always being supported by technology: user-generated content and open-source software just show the opposite, how the skilled users spread their ideas and collaborate through technology.
Human agency and technnologies have to come together. He referred to the Mc Namara-fallacy:
The first step is to measure whatever can be easily measured. This is OK as far as it goes.I find this a quite remarkable counter-position towards high-resolution management.
The second step is to disregard that which can't be easily measured or to give it an arbitrary quantitative value. This is artificial and misleading.
The third step is to presume that what can't be measured easily really isn't important. This is blindness.
The fourth step is to say that what can't be easily measured really doesn't exist. This is suicide.
Interact 2009, Uppsala - KeyNote 2: Nicklas Lundblad, "Lies, damn lies and privacy"
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As an example, the Icognito mode of web browsers allows to browse the web without leaving traces of what you've visited: mostly used at public computers, but the significant majority is porn.
Accordingly, privacy always incorporates, whether true or not, that the user wants to hide something. Nicklas played a quite exaggerating movie about the 'google' opt-out village:
Google Opt Out Feature Lets Users Protect Privacy By Moving To Remote Village
Then Nicklas gave some background of some quite exciting interpretations of privacy:
1. sphere of gaze
if you always keep in mind that you are under the watchful gaze of god you will be fine.
Nicklas gave an example of Benton's prison: a disciplinary prison - where the prisoner is put in the center of sphere and can be watched from all sides around - which refers to a concept of god being watched, more details can be found here.
2. privacy as a mask:
Nicklas called this the Swedish interpretation of privacy, a personal integrity concept, which allow you to keep your mask in front of others. You can experience these masks when you compare pictures of your friends on linked-in and with their's on facebook.
3. Privacy as a game
Privacy is about learning and playing with it. You learn to handle it and to care about it.
In former times there was no privacy at all: we all lived in villages, privacy only came with urbanization. In the village you are naturally risk-avert, because of if you fail you're entire reputation is lost. In urbanization, you can move somewere else, you become more risk-alert which triggers economic growth.
A growing counter-culture of lie emerges.
Most well explored sector of online lying is online-dating, 20% self-reported to ly on line sites, 90% even think that others lie.
Now, after a long introduction finally the main topic of the talk appeared:
How can you build privacy based on lie.
It followed some philosphical discurs about lying and it turned out it's a social evolution.
Nicklas proposed to support people to ly by technology: e.g. don't reject people on Facebook but rather introduce a mechanism to allows you to express your intend to confirm without disclosing your information - that would be ly on faceook.
Another approach was to apply steganography, turn emails into spam, and by that hiding your information in spam which again could be a mechanism for privacy based on ly (is the spam actually is not spam!).
Obviously, this approach has some problems. First of all ethical, as ly could destroy the internet, as social trust disolves and structure disappears. However, Nicklas added, lying is not a monolithic concept: there are also"white lies" as "you're looking beautiful today" and Nicklas asked "is there even a right to be able to lie?".
The talk concluded with some challenges: how to build prototypes to support ly, how people lie with technology (spam filter), is lying changing society? (ly less in email, than mobile). His talk is even available:
The lessons of this talk are not to be implemented right, but it least this talk triggered some thoughts and discussions. I find it nicely illustrates how still human are in control and design technology towards their needs, even along their defiencies...
Interact 2009, Uppsala - KeyNote 1: Krista Höök "Mobile life - body and interaction"
Anyway, at least the keynotes were in the plenary and not to miss:
First Krista Höök talked about the lasting challenge of coming up with new interfaces for new environments. She set out her talk with the confession that HCI research in the past would have lost it's relevance. As it has left the ground of reality needs.
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The challenge - according to her - was to design interfaces in the wild for strange environments, e.g. video dj applications that allows to stream videos from various mobile phones' cameras of the audience to the big display [1]. At that point I was not sure whether Krista was pointing a way out of the crisis or rather wanted to illustrate the status of the HCI crisis.
She emphasized the difficulties of designing something new which might be even hard to describe in words, e.g. body expression. She proposed explanatory design, a playful way of associating technology with habits. She was talking about reptile owners that treat their animals as a living exhibition and she taking that as a motivation for designing a living wallpaper that gave birth to a flower fertilized by images the users had been uploading. Krista strongly voted for the ludic society, as social would be all life is about. Later in the discussion she even clearly outlined that supporting playful entertainment would be more important than solving a murder.
I really enjoyed when she was talking about the malleable experience and introduced Mobile2.0 [2], an environment that allows everybody to become a designer of pervasive games. She used the notion of "digital handicraft for all".
Finally, she mentioned the importance of the eco-systems of drivers, namely mobile network operators vs. google vs. application design. She proposed to start with the consumers' needs when designing applications. Interestingly, she didn't want to call the users 'users' but rather 'actors', as those themselves should apps in short cycles, as they know their problems best.
That was a nice message to follow, however, I didn't really see in the examples she gave herself following that advice.
[1] Engström, A., Esbjörnsson, M. and Juhlin, O. (2008). Mobile Collaborative Live Video Mixing. In Proceedings of MobileHCI 2008. ACM Press, pp. 157-166.
[2] Holmquist, L. E. 2007. Mobile 2.0. interactions 14, 2 (Mar. 2007), 46-47.